![]() Additionally, they’ve released an accompanying film, Red Faction: Origins, which supposedly bridges the story between the previous title and Armageddon, but it’s easy to follow the plotline of Armageddon even if you’ve never played the previous games. Volition, however, considered it important enough to liberally place cutscenes throughout the game which are, thankfully, skippable. ![]() While not offensively bad, the story exists mostly as a vessel to justify your back-talking supersoldier’s genocide. There are some other bits to it – Hale has also blown up the Terraformer, forcing everyone into tunnels underground – but they’re lost in a sea of mediocre cutscenes and unpleasant characters. You, as Darius Mason, were tricked by the nefarious cultist/terrorist Adam Hale into unleashing an alien scourge on the unsuspecting populace of Mars, and now it’s up to you to save them. They succeeded on both counts, though the latter may have been a wasted effort. This has a few ramifications, but their intention was to deliver a more consistent stream of action and have more control over the presentation of the story. Fans of the previous game will quickly notice that the open world of Red Faction: Guerrilla has been replaced with a more linear, structured experience.
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